SIMUL8 was one of our model’s greatest strengths. It accurately and effectively was able to model our parameters that we hoped to include such as capacity, walking distance, ride time, and the various distributions used in the model. This allowed us to run multiple simulations which allowed us to analyze the model from multiple angles. Using visual logic in SIMUL8 we also were able to create all of our constraints and rules. The visual data presented in SIMUL8 was easily exported to excel for analysis and chart generation.
Some limitations of our model also stemmed from SIMUL8. Since we had very limited knowledge of how to use SIMUL8 at the beginning of the project, there was a steep learning curve and much time spent was devoted to creating an initial working model. We were not able to use the backend code from visual logic to create a way to implement our fastpass system. While the distributions we created effectively serve this purpose, it would have been a stronger model if we included this functionality in the code.
The other limitation our virtual park has is that it only includes four attractions. While these attractions are the rides that exhibit backup and wait times in real life, it causes higher wait times for these rides since guests have no other places to go! In real theme parks guests are presented with options for shows, smaller rides, and various other forms of entertainment that better disperse people in a park. Time permitting, the ability to build out all of Busch Gardens would be incredible to redo some our analysis and make our model more accurate.